All work

Aether Nexus

A first-person action-adventure that runs in a browser tab and builds its worlds, characters and sound in code as you play.

Aether Nexus game, first screen
Sector
Browser games
What we did
Design, Build, Operate, Web game
Built with
Three.js, Vite, Next.js, Auth.js, Postgres, Stripe, GSAP
Year
2026
Visit aethernexus.games

Aether Nexus has seven worlds through a ring of gateways, open space, and ten planets you land a ship on.

What we did

  • Wrote the engine on Three.js; worlds generate in background workers as the player nears each gateway.
  • Generated the characters, crowds and terrain in code, and synthesised every sound and each world’s score at runtime.
  • Added mounts, weapons, contact racing and a hedge maze that re-rolls its layout on every visit.
  • Built the storefront in Next.js: accounts with optional two-factor sign-in, a pass for 30 days of play, and credits through Stripe Checkout.
  • Saved progress on the device and merged it across devices through a ledger in Postgres.